The Observer Design Pattern is a behavioral design pattern that defines a one-to-many relationship between objects. When one object (the Subject) changes state, all its
Category: Core Java
End to End implementing ideas about Core Java with Relevant Examples in it to make it interesting and crisp in understanding.
The Factory and Abstract Factory design patterns are both creational design patterns that help manage the creation of objects, but they have different use cases
The Abstract Factory Design Pattern is a creational design pattern that provides an interface for creating families of related or dependent objects without specifying their
The Factory Design Pattern is a creational design pattern that provides an interface for creating objects in a superclass but allows subclasses to alter the
Here’s a breakdown of the differences between ArrayBlockingQueue, LinkedBlockingQueue, PriorityBlockingQueue, and DelayQueue in Java, along with examples for each: 1. ArrayBlockingQueue Example: 2. LinkedBlockingQueue Example:
The BlockingQueue interface in Java is a part of the java.util.concurrent package and represents a thread-safe queue that supports operations that wait for space to
Here’s a compilation of 160 advanced Java interview questions along with brief answers to help you prepare. This list covers various advanced topics, including concurrency,
CyclicBarrier is a synchronization aid in Java that allows a set of threads to wait for each other to reach a common execution point (barrier).
When working with primitive arrays and object arrays in Java, it’s essential to understand the key differences between them. Primitive arrays store basic data types
In Java’s Stream API, the methods IntStream.range() and IntStream.rangeClosed() are used to generate streams of numbers. They differ in whether the upper bound of the